Tropical Island

Here is one of the environments I created for our capstone project, Plunder Paws, a cozy pirate-themed co-op adventure game. This scene serves as the game's hub area, where players can practice their abilities before embarking on their journey.

My workflow for this environment was:

Sketch → Graybox → Asset Creation → Scene Assembly → VFX → Lighting → Look Development.

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Environment / Concept Art