Hard Surface

Overall production and construction of the 3D space.

Designing and creating new structural surfaces resulting from blasting effects.

Developing realistic materials to accurately match the appearance of real-world scenes.

My primary responsibilities in this project include:

Designed to meet the requirements of crowd simulation.

Created propaganda boards for multiple politicians.

Reconstructed real streets of Taiwan with 1:1 accuracy.

My primary responsibilities in this project include:

Expanded Building Structure |Extended the original 3-floor scene into a complete building using 3D modeling.

Key Challenge |Material processing to maintain consistent reflections in:

Near shots |Preserving fine details and clarity.

Far shots |Ensuring realistic and balanced reflections.

My primary responsibilities in this project include:

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