Hard Surface
Overall production and construction of the 3D space.
Designing and creating new structural surfaces resulting from blasting effects.
Developing realistic materials to accurately match the appearance of real-world scenes.
My primary responsibilities in this project include:
Designed to meet the requirements of crowd simulation.
Created propaganda boards for multiple politicians.
Reconstructed real streets of Taiwan with 1:1 accuracy.
My primary responsibilities in this project include:
Expanded Building Structure |Extended the original 3-floor scene into a complete building using 3D modeling.
Key Challenge |Material processing to maintain consistent reflections in:
Near shots |Preserving fine details and clarity.
Far shots |Ensuring realistic and balanced reflections.
My primary responsibilities in this project include: